SEGA has been impressing me of late which they haven’t really done since the heyday of the Xbox 360 era (Outrun, Daytona, SEGA Rally, Vanquish, VF5, Bayonetta, etc) but that is because they are finally bringing some of the quirky Japanese titles over such as Dengeki Bunko Fighting Climax and Project Diva.
Calling all SEGA fans – help SEGA regain its former glory! The company reached out via Twitter asking fans to help steer the company in the right direction.
Let them know your favourite SEGA classic titles and franchises and give them your thoughts. I’ve already filled it out and it felt good to give some honest feedback. My mantra was arcade legacy (model 2/3 HD ports, SEGA blue skies and great graphics, and classic gameplay with depth (including 2D graphics and gameplay).
Check out the survey: here. Give’m the old SEGA scream.
[This image which rings true comes from Incidental Comics! – where I may buy a couple of posters for my classroom after I get out of Diaper Debt :)]
Ah yes, SEGASHIRO has been quiet on the front end of the site for a brief while but rest assured that stuff is always happening behind the scenes. I always want to be posting here and updating.
Last year (2015) was a particularly life changing year for me starting with my mother passing away (thank you Mom for all your love and support), getting married (thank you to my beautiful wife and her understanding nature revolving around my retro video game collection), and the birth of my new son (thank you little guy for just being you and cooing at me). Have I been busy? Heck yeah – let’s not even bring up work.
Sonic was the star of a few kid-friendly arcade and vending titles that really never saw light in the West. These games were very rare and released in the early 90s. It is nice to see them preserved for posterity, I salute you MAME dumping groups!
That, and these Sonic games are batshit hilarious. I love Sonic’s Japanese voice in Waku Waku Patrol Car – it has such authority.
90s Arcade Racer is shaping up nicely and it definitely channels a Daytona USA and SCUD Racer vibe (which means success).
The game is currently in development for the Wii and PC (though I hope other consoles aren’t left out) and I hope it gets force feedback support as I want to play this thing in a racing seat with a good steering wheel.
I love me some Streets of Rage. I finally got around to picking up the 3D version on Part 2 on the 3DS and I was blown away by how awesome it looked and felt.
The Take Over is a game in development by Pelkin13 (The same creator behind the awesome looking 90s Racer) and is a homage to the game play style of Final Fight, Streets of Rage, and the classic beat’em ups of yore.
A few have taken to saying the game looks a little too much like Streets of Rage but Pelikan13 posted the image above to show that there has always been a artistic lineage in the design of main characters in brawlers.
The fine folks at Dreamcast Junkyard have put together a collector’s guide for fans of SEGA’s last home console. The guide is indispensable for fans looking to get a complete set of Dreamcast titles. What really excites me is the Japanese accessibility guide to support players who cannot read/speak Japanese.
Fruit’Y is a Dreamcast homebrew puzzler that was inspired by Kaiko’s Gem X on the Commodore Amiga and Atari ST. The game features retro style art and over 120 stages. The game was crafted by a group of international programmers and artists who are dedicated to making pick up and play style of games that are optimized to not take up a ton of space on your hard drive.