Bayonetta on Xbox One is not the way to play this game

After playing around 30 minutes of Bayonetta via backwards compatibility, I’m afraid to say it’s definitely not a good experience. The game frequently dropped to around 15fps, sometimes lower. The game remains playable (sort of) as the in-game action actually slows down when the frame rate drops too low rather than skipping loads of frames, but it is absolutely awful to play.

If you need your Bayonetta fix, stick to the Xbox 360 and Wii U versions of this classic.

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